It was only a matter of time before I started my journey into scripting in Blender. Learning MEL (Maya’s Embedded Language) was one of the most powerful things any Maya 3D artist can do. When it came go giving advice to students that were looking to break into the industry, learning scripting was the piece of advice that I could dish out with confidence. Even if you only learn a handful of functions, you can perform (what seem like) miracles. Spend a day going through a set of introductory tutorials on scripting (Intro to Python in Blender, perhaps) and you’ll feel what I’m laying down here.
My time with MEL has lapsed and now I’m in Blender. There is a confidence that I am experiencing, knowing that I am moving in the right direction. Putting energy into a language (python) and animation software (Blender) that will never be taken away (till an EMP takes out all electronics).
Resources
Blender 3D: Noob to Pro – Advanced Tutorials – Introduction – I am guilty of having not spent as much time in the Noob to Pro series as I should. I guess I get a bit sucked into videos sometimes, too often forgetting the speed and efficiency of text + images. This series is quick n dirty.
Blender 3D: Blending Into Python – Includes optimization guide, cookbook, APC, quickstart, reference, etc
Blender Cookie – Python + Blender – On this Youtube channel, this crew has demonstrated an ability to create quality video tutorials.
Blender.org – Advanced -> Scripting – RTFM!
Blender.org – API documentation – There’s also a link to download the contents in a ZIP file, for localized reference.
Nathan Miller’s Blender Python Notebook – The Proving Ground – Procedurally built architecture? Includes sections on mesh definition, modifieers, math mesh, random mesh and “supershape 3D”? Looks like a blast!
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